Twixt

A connection game by Alex Randolph.

Twixt is a two-player connection game. On Little Golem it is played as Twixt PP.

Goal

White tries to connect the top and bottom sides of the board. Black tries to connect the left and right sides.

The first player to create a continuous chain of their own linked pegs between their two sides wins.

Rules

White moves first. On a turn, place one peg of your color on an empty hole.

You may not place a peg:

  • on a corner
  • on your opponent’s border rows
  • on an occupied hole

After a peg is placed, Little Golem automatically creates links from that peg to friendly pegs a knight’s move away, if the new link does not cross an opponent link.

A link connects two friendly pegs separated by two holes in one direction and one hole in the perpendicular direction. Links form the connection network used for winning.

You may remove your own links as part of a move to rearrange your network. You may not remove opponent links.

Swap move

After White’s first move, Black may play a swap move. If Black swaps, the opening peg is mirrored across the main diagonal and becomes Black’s peg. White then moves next.

Variants on Little Golem

Variant Board
Size 24 24x24
Size 30 30x30
Size 48 48x48

Last modified July 8, 2026: document basic game rules (6d4cf57)