Dvonn

Invented by Kris Burm in 2001

DVONN is a two-player strategy board game in which the objective is to accumulate pieces in stacks. It was released in 2001 by Kris Burm as the fourth game of the GIPF Project. DVONN won the 2002 International Gamers Award and the Games magazine Game of the Year Award in 2003.

Rules

DVONN is played on a 49-space elongated hex board with:

  • 23 white pieces
  • 23 black pieces
  • 3 neutral red DVONN pieces

The game has two phases.

Placement

The first three placements are the red DVONN pieces. After that, players place their own pieces until the board is full. On Little Golem, White places the first red piece, Black places the first normal piece, and White gets the last normal piece automatically when only one empty space remains.

Movement

White makes the first move in the movement phase.

A stack belongs to the player whose color is on top. A stack can move only if it is free, meaning it is on the edge or has at least one empty neighboring space.

A stack moves in a straight line exactly as many spaces as its height. It may jump over occupied or empty spaces, but it must land on an occupied space. The moving stack is placed on top of the destination stack.

Single red DVONN pieces do not belong to either player and cannot move by themselves. Once a red piece is part of a stack, that stack is controlled by the color on top.

After every move, any stack or group of stacks not connected to at least one red DVONN piece is removed from the board.

If a player has no legal move, they pass. Passing is only legal when no move is available. The game ends when neither player has a legal move.

Scoring

Each player scores the total height of all stacks they control. The higher score wins. Equal scores are a draw.


Last modified July 8, 2026: document gipf and morelli rules (e5ffaee)