Time
The standard correspondence time control works as follows. At the beginning of a game, each player has 240 hours (10 days) in their time bank. After each turn, 36 hours are added to the player’s time bank. The time bank cannot exceed 240 hours.
If a player exceeds the time limit, one day of vacation is used automatically. If the player has no vacation left, the game is lost on time.
Vacation
Each player has 5 days of vacation per year. A member of Little Golem has 30 days of vacation per year.
When vacation is used, 24 hours are added to all of that player’s games. Vacation is therefore shared by active games that allow vacation, not tracked separately per game. Speed League games are excluded.
Speed League
The upcoming Speed League uses a faster time control: 72 hours initially, plus 24 hours per turn, capped at 72 hours. No vacation: vacation time does not extend Speed League clocks, including vacation used in other games.
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