Conhex
Game invented by Michail Antonow in 2006
Conhex is a 2-player abstract game in which the winner is the first player to connect his or her assigned sides of a square board (thus the goal is similar to the goal in Twixt.) The board is a pattern of non-regular hexagons with a few non-hexagonal polygons. Players alternate turns placing pieces of their own color on a vertex, and a player can claim a space after placing pieces on at least half the vertices of that space.
Links
Feedback
Was this page helpful?
Glad to hear it! Please tell us how we can improve.
Sorry to hear that. Please tell us how we can improve.